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July 2, 2021
Zone Of Truth: Playing An 'Open' Game Of D&D

What To Do When Your Non-Players Know Too Much Say your players cast Zone of Truth and now everyone in this 15' radius is compelled to tell the truth. Sure someone might make a few charisma saving throws but eventually they will fail - if drunk they are often considered intoxicated or suffering the poisoned […]

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June 24, 2021
Wand Of Enemy Detection: A King's Saviour.

Keep Your Friends Close & Your Enemies Closer. In D&D it is assumed that all magic items are owned by the player's characters, that all items are for 'combat & adventuring' and that NPCs have little interest in magic items. After all, there isn't a listing for a +1 Plow nor the Butter Churn Of […]

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June 9, 2021
Rod Of Security: A Brave New World

For an amazingly cool item that is utterly useless in combat, please consider the Rod of Security. Rod Of Security - In A Nutshell You and your friends get a sum total of 199 person-days of vacation time in paradise. Once you are done (or kicked out) you must wait 10 days to reuse it […]

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June 9, 2021
Mastering Your Dungeon Mastering - In Minutes

Build Your Entire Campaign In Three Simple Steps, Guaranteed Many articles &/or online advice suggests you need to do the following in order to become a master Dungeon Master: working knowledge of all three foundational books: DM's Guide, Player's Handbook & Monster Manual clear understanding of ALL rules: Player Character classes, monsters (stats + lore), […]

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