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March 18, 2022
Bag o' Beans: Made Fun, Easy And Memorable.

A Rare Item Worth More Than A Hill Of Beans The expensive rare item Bag Of Beans needs a friend - most of the time it is far worse than an uncommon item. You can roll three beans and it can summon a tea spewing spigot, an angry statue and an off-colour vampire. Fortunately, the […]

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January 24, 2022
Mist Elves - When Revenge In The Dark Just Won't Do

For The Mist Elf, Reckoning Is Eternal Topics covered in sections below: The elf vs. orc question: This gives an answer you may not like to hear. Magical evolution: An elf evolved is still elf-like - yet able to defeat orc armies at a safe distance Tricks, Tactics & Techniques: How these deadlier elves work […]

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December 3, 2021
Guaranteed Fun Anti-Tropes: Play 77 Exciting Role-Play Variants

Notes of role playing games

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October 24, 2021
Epic & Amazing Magical Items

Seven Tricks To Make Magical Items Rock Your World Player 1: "You say we Detect Magic within the chest - did the rogue check for traps? If so... we open the lid, why not?" Dungeon Master: "It turns out you did disarm all the traps and there is a magic item inside. Well done. The […]

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October 14, 2021
The 5e Hedge Wizard: Making It Work In Your World

A 'common' hedge wizard - within the Rules As Written. TL;DR: using feats to build lesser casters as well as 'simple' enchanters of common & uncommon magic items. About half a century ago Gary Gygax said heroic classes were about 1% of the general populace. Of these heroes, casters were rare. Getting the help of […]

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October 3, 2021
Getting Wild With The Staff Of Woodlands

Transform An Entire Realm With This One Item What Does This Wild Staff Do? This +2 staff has 10 charges (maximum) & gains 5-10 charges a day (1d6+4). Not just a staff - it can take a tree-shape or form (60'tall / trunk 5 ft. thick). Also, you and your friends can Pass Without Trace […]

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August 20, 2021
Where Did The Lich Go? Why Your World Is Not Overrun By Ultrapowerful Casters

The Problem: Most powerful casters (& their friends) are effectively 'Immortal' Say you are a clever DM. You discover that nearly any mage (or bard) gets Clone spell: not only do they re-gain their youth with each casting but now they can carefully place at least one (if not thousands) of long-term insurance-policy bodies. Such […]

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July 22, 2021
The Awakened Shrub: Awaken Your Game

The Little Plant That Could The Adorable & Faithful Awakened Shrub & Humble Beginnings These shrubs may be more clever than most - but they have the land speed of a gnome, no ability stat above 11 (average of 8!), and only one language (yes, it does talk) - there is little to say about […]

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July 17, 2021
Reincarnation: Your NeverEnding Story

That One Spell That Keeps Your Story Alive. Your average dungeon-grind: player's characters discover-hunt the Big Bad - they go to ground, a set of rooms within a building &/or dungeon. Players slaughter minions, super-minions, semi-bosses and finally they get to the key figure - usually in that order. Then these characters slaughter this big […]

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July 17, 2021
The Necessity Of Evil: Why So Grimm.

Working With Alignments In A Game-Story It is almost impossible to imagine a story without some kind of unifying objective. In most stories this is easily accomplished with a Big Bad Evil Guy (BBEG). Even if your Big Bad isn't a person &/or creature, one still demands a replacement Thoroughly Nasty Thingy as the main […]

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