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February 7, 2023
Dungeon Mastering: How To Talk Little - Yet Say Everything!

Players need the 'Facts to Act '. Get your players to invest, choose - and create their story that matters. A DM or GM must give players facts for any room-space: monstrous-NPCs, place-event-settings & thingy-McGuffins. Yet, a 'good' Dungeon Masters keep many factors up whilst describing these adventuring-nouns to players? How can the DM keep […]

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January 28, 2023
Creating Enchanting Fantasy Maps: A Step-by-Step Guide for Adventure Gaming

Creating a fantasy map for adventurers is an exciting task that requires imagination and creativity. Unlike traditional maps, a fantasy map should bring the world to life and inspire adventurers to explore and embark on new adventures. Here are some key features to include on your fantasy map:

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October 23, 2022
How To Make Your Green Dragon Amazing (5e)

Everyone knows what's coming with a Green dragon... or do they? Adventurers are heavily prepared to fight dragons. Why? Dragons live for centuries with low-mobility 'lairs' - thousands of stories exist. What with creatures immune / resist poisons, Green dragons are even at more disadvantage. How do you make this creature impressive? Here are three […]

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May 19, 2022
Hocus Pocus, Encounter Focus: Filling Every Room Perfectly.

You need monsters and treasure - but what else works? In all forms of D&D, a 'dungeon' (or any set of encounter-spaces) includes a monster and some treasure. This is basic carrot & stick stuff, you want a conflict for the story and you want a treasure as a reward. Sometimes you can get tricky […]

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May 4, 2022
Oozes, Slimes & Jellies, Oh My! Making Fantastic Jello Campaigns.

Is it hard to make a campaign entirely of ooze & slimes? Possibly - but don't let that stop you. Oozes are actually more stupid than plants. This makes it hard for anyone to get excited about them. Also, they have no treasure and they have no harvestable parts &/or components. It is also hard […]

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April 28, 2022
Fantastic Kraftwork: Trades, Goods & Magical Manufacture

All sentient beings are tool-users doing MasterKraft - but what is it? Smithy / Forge / Refinement: This includes weapon / armour manufacture, farm & utility tools, beast of burden / farming tools, armour, mint (coins), jewelry, cutlery, Earthenware / Stoneware / Porcelain: bricks (houses), pottery (dishes, tool-parts, etc.), tiles and more. This one also […]

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February 15, 2022
D&D: Amazing Treasure & What To Buy With It

Treasure is the ticket to the next adventure. Done right your players will write the game they want to play. Use these tricks & tables to make your next campaign epic.

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February 2, 2022
You Are All Dead: Party Wipes Are Just The Beginning

Everyone Died? Now What? Dungeons & Dragons (and the vast majority of both table top &/or role-playing games) use dice to advance the plot. In competitive games this levels the playing field a bit: skill in poker tends to guarantee a win, but the luck makes a difference. In D&D, the better your game-master is […]

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December 17, 2021
Awakened Beasts - Powerful, Fresh and Smart Additions To Your World.

So you have some Awakened animals & plants! What do they do with their new-found smarts? In previous publications there has been some mention of what an Awakened tree may do if you first shape them into anything that is both really large and made of wood. But what about beasts? You make them average […]

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December 3, 2021
Guaranteed Fun Anti-Tropes: Play 77 Exciting Role-Play Variants

Notes of role playing games

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