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December 22, 2021
Kobolds - Making Dragons Great Again

Can a kobold do more than skirmish? Yes. But you have to add some lore! Tucker's kobolds (Dragon Magazine issue 127) became famous for their combat prowess and their capacity to leverage their numbers. Techniques included more than slinging stones, sneaking about and other guerrilla tactics. Tucker also had them lay traps, plan ambushes and […]

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December 17, 2021
Awakened Beasts - Powerful, Fresh and Smart Additions To Your World.

So you have some Awakened animals & plants! What do they do with their new-found smarts? In previous publications there has been some mention of what an Awakened tree may do if you first shape them into anything that is both really large and made of wood. But what about beasts? You make them average […]

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December 3, 2021
Guaranteed Fun Anti-Tropes: Play 77 Exciting Role-Play Variants

Notes of role playing games

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November 26, 2021
Rune-goblin: How tribal tattoos make for powerful challengers.

How to make a living wizard book - use tattoos. That indexy thing: what you can expect: Description: tribal-tattoo goblin subspecies is like Game impact & rules: running with rune-goblins The stuff of lore & legend: how it fits into the D&D world Adventure ideas. Any group of goblins escaping hobgoblin rulership must have some […]

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November 14, 2021
Goblins: Powerful Enough To Rock Your World

Goblins of myth deserve to be fun again! Try out these stories and Make Your Adventures Great Again (MYAGA).

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November 10, 2021
The 'Good' Red dragon: What Could Possibly Go Wrong?

Looking at a radical change of alignment in D&D. Does it matter? In magical worlds things are ‘good’ or ‘evil’ because they feed and grow off of specific kinds of magical, spiritual energies. This is made fairly clear in Lord of the Rings and made brutally obvious in Star Wars. Terry Pratchett also explains in his […]

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October 24, 2021
Epic & Amazing Magical Items

Seven Tricks To Make Magical Items Rock Your World Player 1: "You say we Detect Magic within the chest - did the rogue check for traps? If so... we open the lid, why not?" Dungeon Master: "It turns out you did disarm all the traps and there is a magic item inside. Well done. The […]

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October 14, 2021
The 5e Hedge Wizard: Making It Work In Your World

A 'common' hedge wizard - within the Rules As Written. TL;DR: using feats to build lesser casters as well as 'simple' enchanters of common & uncommon magic items. About half a century ago Gary Gygax said heroic classes were about 1% of the general populace. Of these heroes, casters were rare. Getting the help of […]

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October 3, 2021
Getting Wild With The Staff Of Woodlands

Transform An Entire Realm With This One Item What Does This Wild Staff Do? This +2 staff has 10 charges (maximum) & gains 5-10 charges a day (1d6+4). Not just a staff - it can take a tree-shape or form (60'tall / trunk 5 ft. thick). Also, you and your friends can Pass Without Trace […]

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September 21, 2021
Your Warlock Pact And YOU - The Evolving Relationship

Handling 'life-long' contracts in-game. The other day my player character asked: 'what does my patron want?' - i had to admit, it was a good question. This triggered a cascade of yet other very valuable queries: What 'payment' does it / he / she get in return for giving a mortal heroic superpowers? How often […]

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